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Software Development / Web Design

UX Design Fundamentals

Everything You Need to Know (and More)

Description

UX Design Fundamentals gives you everything you need to know about creating apps, sites and systems that are useful, usable and valuable!  Most instruction available to people who want to learn more or start a career in UX is, well...wrong. Typically, these courses or programs focus on disparate, narrow parts of a design/development process. the problem is that UX isn’t part of any process: UX IS the process.


Great User Experience only happens when you look beyond what happens on the screen, beyond trends and technology and far beyond what people say they want or need. UX Design Fundamentals shows you where to look, how to make sense of what you find, and what to do with it.


Everything you need to know about UX — from theory to methods to how UX really works in the real world — is here. I've cut out all the buzzwords and the jargon and tech-speak in favor of clear, simple instruction in equally clear, simple language.  For a fraction of my hourly consulting rate, you get 12 hours of my time and 26 years of my expertise. This is the same instruction I give to Design & Development teams working for Fortune 500 & 100 organizations, along with over 46,000 students worldwide to date. Here's what some of them have to say about the course:


"I feel like i’m learning more in Joe’s course than in all 4 years of college!” 

- Paolo Orione


“A fantastic introduction to UX. Joe does a great job breaking each section down into easily digestible parts, coupled with real-life examples that make it easier to understand and apply.” 

- Dudley John Fournier III


“Pure excellence. I’m sharing this knowledge with my team in order to get our product to the high level of quality we’ve been reaching for.”

- Ryan Samson


“This was a real eye-opener for me! I found my knowledge of user experience design didn’t even scratch the surface of what Joe covers.”

- Carol


“Tremendous content; detailed and explained. more information than I ever expected, well planned, great delivery. Joe’s style is easy to listen to, and he makes complex and multi-layered subjects easy to understand. many real life examples for discussion. take this course!”

- Theresa Andre


I promise you that by the time we're done here, you will have a solid working knowledge of UX in both principle and practice, and you'll be able to apply what you've learned to anything and everything you design and build. And I am always available for any questions you may have.


I am truly honored and thrilled you're here. Let's get started!

Full details

Curriculum

  • What Is UX Design?
    A UX Design Parable
    4:12
    What UX Design ISN'T
    15:19
    What UX Design IS
    14:25
    Why Should We Care About UX Design?
    14:51
    Technology Changes; People Don't
    29:14
  • Understanding the Elements of UX Design
    Meet the Elements of UX Design
    9:09
    Exploring the Elements of UX Design
    14:19
    How the Elements Work Together
    9:38
  • Using the Elements: Strategy
    The User Research Process
    7:58
    Identifying Business Goals
    4:20
    Identifying Business-to-Business (B2B) User Needs
    9:36
    Identifying Business-to-Consumer (B2C) User Needs
    5:46
    Three Crucial Strategy Questions
    6:55
    "First Use" Questions (That ALL Users Ask)
    2:51
    Strategy Takeaways: Things to Remember
    2:50
    EXERCISE: Determining Strategic Value
    9:23
  • Using the Elements: Scope
    Defining Scope
    1:13:27
    Functional Specifications
    46:10
    Content Requirements
    29:05
    Requirements Done Right
    22:48
    Prioritizing Requirements
    6:50
    Scope Takeaways: Things to Remember
    2:54
    EXERCISE: Creating a Product Evolution Plan
    4:06
  • Using the Elements: Structure
    Defining Structure
    8:53
    Interaction Design
    32:53
    Information Architecture
    8:21
    Organizing Principles
    4:13
    Roles and Processes
    5:44
    Structure Takeaways: Things to Remember
    1:30
    EXERCISE: Evaluating Information Architecture
    1:40
  • Using the Elements: Skeleton
    Defining Skeleton
    10:24
    Interface Design
    40:38
    Navigation Design
    35:20
    Convention and Metaphor
    13:37
    Information Design
    6:55
    Wireframes
    25:34
    Skeleton Takeaways: Things to Remember
    1:40
    EXERCISE: Labeling and Navigation
    1:48
  • Using the Elements: Surface
    Defining Surface
    19:59
    Visual Design Principles
    31:42
    Following the Eye
    7:34
    Contrast and Uniformity
    7:30
    Consistency
    11:03
    Color and Typography
    14:10
    Surface Takeaways: Things to Remember
    2:29
    EXERCISE: Evaluating User Interface (UI) Design
    2:12
  • UX Design Takeaways and Resources
    Tools of the UX Trade
    16:30
    Wireframing/Prototyping Software
    5:09
    A/B Testing Software
    3:21
    Content Inventory Software
    7:15
    User Testing & Feedback Software
    7:47
    Analytics Software
    7:36
    Educational UX Websites
    13:18
    Bonus: My UX Silver Bullet Working with Stakeholders and Clients
    I'd like to tell you about a simple (yet powerful) method that I've used for the last 26 years of my career to get doubting stakeholder or clients to agree to doing UX work — upfront, during requirements work.
    3:29

Skills

  • Product Ideation
  • Product Strategy
  • User Experience (UX) Design
  • User Interface (UI) Design
  • Information Design
  • Content Strategy

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